![]() Over the course of 2021, Hill Climb Racing 2 gained roughly 70 million new players with 1.35 million daily average users. However, it seems the charm of Hill Climb Racing shows no signs of fading, and out of the two billion installs more than 1.5 billion have been for Hill Climb Racing alone,” said Fingersoft CEO Jaakko Kylmäoja. "We first launched Hill Climb Racing in 2012, which makes us quite the veterans in the mobile gaming industry already. The three titles have made more than €180 million ($192 million) in revenue cumulatively. The IP reached one billion downloads in 2018 and has gained steam since, accelerating to its second billion installs two years faster. Hill Climb Racing has reached this milestone on the year of its 10t h anniversary, in which time it has grown from a one-man company to a games studio with over 100 employees. There is also an Android version available in China published with MyGamez that has reached over half a billion downloads. ![]() ![]() The Finnish studio launched the original Hill Climb Racing in 2012 and its sequel came four years later. Today (Tuesday April 26), Fingersoft has announced it has surpassed of two billion downloads across its Hill Climb Racing IP.
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